Success stories · Universal Arts School / 3D / Cine / Videojuegos
The school pride
SUCESS STORIES
Students that work in the best companies.

Rafa Zabala
Psyop productions - weta digital
interview
The school pride
SUCESS STORIES
Students that work in the best companies.

Hector Godoy
Framestore - blue sky studios
interview

Jesús Guijarro

SONY PICTURES IMAGEWORKS


He works as FX TD in Method studios, has worked in large productions for international studios such as Framestore, Sony Pictures Imageworks, Industrial Light & Magic, etc. With more than 15 years of experience behind him, he is a professional with... [+]

demoreel

Trabaja como FX TD en Method studios, ha trabajado en grandes producciones para estudios de talla internacional como Framestore, Sony Pictures Imageworks, Industrial Light & Magic, etc. Con más de 15 años de experiencia a sus espaldas es un profesional con una carrera impecable en su sector.

demoreel

Yonathan Moreda

BARABOOM!


Yonathan Moreda is a great 3D professional with his original and personal style has participated in numerous national and international productions. One of his most recent and impressive work is the animated short of "PEARL", a great and emotional... [+]

Yonathan Moreda es un gran profesional del 3D que con su original y personal estilo ha participado en numerosas producciones tanto nacionales como internacionales, uno de sus trabajos mas recientes e impresionantes es el corto animado de "PEARL", un estupendo y emotivo trabajo de Google Spotlight Stories que se puede disfrutar en 360º, y se centra un padre y una hija que recorren Estados Unidos persiguiendo sus sueños, en un relato sobre los regalos que heredamos, su poder para transportar el amor y sobre encontrar la gracia en el lugar más insospechado.

Jesús Merino

Scanline VFX


My name is Jesus Merino and I work as Sets and Props Texture Artist. I've worked for the last 8 years in CG and the last three years I've been specifically working on set & props modeling and shading, creating complex shaders for vegetation

Mi nombre es Jesús Merino y trabajo como Sets and Props Texture Artist. He trabajado durante los últimos 8 años en imágenes CG y los últimos tres años he estado trabajando específicamente en modelado y sombreado de escenarios y accesorios, creando sombreadores complejos para vegetación

Jacobo Barreiro

ZYNGA - APPLE - ILM - LUCAS ARTS


For the last 20 years I have worked in computer graphics. My focus has been VFX for feature films, CG animation, games, XR, and software development. I began as a character animator, and grown to a more generalist role as a digital artist and... [+]

demoreel

Durante los últimos 20 años he trabajado en gráficos por computadora. Mi enfoque ha sido VFX para largometrajes, animación CG, juegos, XR y desarrollo de software. Empecé como animador de personajes y pasé a desempeñar un papel más general como artista y desarrollador digital. Tener experiencia en música, tocar, escribir y producir ocupa parte de mi tiempo hoy en día.

demoreel

Hector Godoy

FRAMESTORE - BLUE SKY STUDIOS


Hector Godoy got started in the world of 3D Animation from a very early age. His career has taken him from national productions with Filmax Animation to being a Senior Animator at Blue Sky Studios (Ice Age, Robots, Rio, Epic).

demoreel

Héctor Godoy comenzó en el mundo de la animación en 3D cuando ésta todavía andaba gateando por el suelo. Su trayectoria pasó de producciones nacionales con Filmax Animation a Sénior Animator en Blue Sky Studios (Ice Age, Robots, Rio, Epic).

demoreel

entrevista

Jordi Girones

FRAMESTORE - WETA DIGITAL


Jordi Girones has worked in large productions internationally known, some of them as The Hobbit, Pirates of the Caribbean, Batman The Lego film and Superman The Man of Steel.

demoreel

Jordi Girones ha trabajado en grandes producciones conocidas internacionalmente, algunas de ellas como El Hobbit, Piratas del Caribe, Batman La Legopelicula y Superman El Hombre de Acero.

demoreel

Maxi Diaz

ILION - 3DOUBLES


Since childhood I have always liked to draw and tell stories. In my youth I devoured comics and I was deluded with the idea of ​​becoming a good comic book artist. I decided to study Fine Arts looking for an artistic formation that would allow... [+]

Desde pequeño siempre me ha gustado dibujar y contar historias. En mi juventud devoraba los tebeos y me ilusionaba con la idea de llegar a ser un buen dibujante de cómics. Decidí estudiar Bellas Artes buscando una formación artística que me permitiera dedicarme al mundo del cómic. Años más tarde realicé la transición al mundo del 3D y desde entonces he trabajado como Animador en producciones como Tadeo Jones, Planet 51, Atrapa la Bandera, etc.

Ruben Henares

BLIZZARD - UBISOFT - LUCASFILM - GRIN


Technical Artist with over 10 years of experience in different areas of Computer Graphics. Solid understanding of real-time engines and graphics. Experience designing, implementing and maintaining art pipelines. Advanced knowledge on the areas of... [+]

Artista técnico con más de 10 años de experiencia en diferentes áreas de gráficos por computadora. Conocimiento de motores gráficos en tiempo real. Experiencia diseñando, implementando y manteniendo producciones de arte. Conocimiento avanzado en las áreas de modelado, texturizado, sombreado e iluminación. Familiaridad con los sistemas de manipulación y animación. Experiencia liderando equipos, planeando, programando recursos, brindando soporte y capacitación. Experiencia trabajando con múltiples estudios. Tratando asuntos a diario y desarrollando soluciones a largo plazo.

Our graduates work in the most important companies in the field.

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