Diploma 24 months, In person and online
Technical Artist
Design + Programming: The definitive course to create video games.

Learn industry techniques to model fantastic worlds, design racing cars, create legendary heroes and villains or prepare sports competitions, as well as give them life to include them in a video game.

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1
er
year

Art for videogames.

2
er
year

Multiplatform programming

3
er
year

Project + Startup

In person and online
Starting Date: December 2018
For all audiences



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David Saiz

Lead Environment Artist at EA

David Saiz has many years of experience working in videogames, television, commercials, attractions and Virtual Reality experiences. David has worked in numerous studios in California such as Sony... [+]

David Saiz has many years of experience working in videogames, television, commercials, attractions and Virtual Reality experiences. David has worked in numerous studios in California such as Sony Online Entertainment, Electronic Arts and film and commercial studios such as Rhythm & Hues, among others. He is an experienced Technical Lead, as well as an artist. Recently has just formed Paloma Studios here in Valencia, a new videogame studio focused on Virtual Reality. Some of the projects he has collaborated on are Overwatch for Blizzard, The Sims, Planetside 2, Mass Effect New Earth, among others.

Juan Bas Forés

CG Artist at Brave Zebra

CG Artist Specialist in Unreal Engine, Autodesk Maya, Autodesk 3Ds Max, Autodesk Mudbox, After Effects, Z-Brush, Premiere. Professor for the Masters of Videogames and the Masters of Animation of 3D... [+]

CG Artist Specialist in Unreal Engine, Autodesk Maya, Autodesk 3Ds Max, Autodesk Mudbox, After Effects, Z-Brush, Premiere. Professor for the Masters of Videogames and the Masters of Animation of 3D characters. He also works in the prestigious BRAVE ZEBRA studio.

Rafa Costa

3D Generalist at Elite 3D

3D Artist and Concept Artist.
He has worked since 2003 for advertising agencies, design studios and architectural firms.
He has been involved in different projects such as: events,... [+]

3D Artist and Concept Artist.
He has worked since 2003 for advertising agencies, design studios and architectural firms.
He has been involved in different projects such as: events, corporate videos, music videos, television programs, documentaries, movies, commercials and video games, such as BattleField 4, Mafia III and Star Citizen .

Jose Vicente Carratalá

Expert in Programming and 3D Graphics

Technical Engineer in Industrial Design. Expert in programming and 3d graphics. Teacher in training both in person and online. Instructor at video2brain, external professor at the Polytechnic... [+]

Technical Engineer in Industrial Design. Expert in programming and 3d graphics. Teacher in training both in person and online. Instructor at video2brain, external professor at the Polytechnic University of Valencia. CEO and Founder at JOCARSA. Developer of Robotics Projects, CGI Infographics, Interactive 3D Visualization in Virtual Reality working with state of the art technology.

Vladimir Minguillo

Senior Modeler at Double Negative

Professional VFX Modeller specialized in digital sculpting of creatures, characters & 3D Character design (from digital scans,maquettes or 2D concepts). More than 10 years experience as professional... [+]

Professional VFX Modeller specialized in digital sculpting of creatures, characters & 3D Character design (from digital scans,maquettes or 2D concepts). More than 10 years experience as professional modeller. Professional experience in Maya, ZBrush, Photoshop, UVLayout, Linux.

Danielle Romero

FX Artist at Wevr

Danielle Romero is an FX Artist and the founder of The Effects Shop. She has worked as a leader and supervisor in the best videogame studios in the world, as well as blockbusters such as Star Trek:... [+]

Danielle Romero is an FX Artist and the founder of The Effects Shop. She has worked as a leader and supervisor in the best videogame studios in the world, as well as blockbusters such as Star Trek: Into Darkness (Oscar-nominated for best VFX) and the documentary series Cosmos (Emmy nominated for best title introduction). Her most recent projects include StarCraft 2, one of the most played video games in the world that fills stadiums around the planet, and a Virtual Reality experience dedicated to the Hubble telescope that was showcased at the Sydney Opera House. She is an artist and technical director who has directed the best effects teams in numerous videogames. Danielle is also part of the recently created Paloma Studios with the role of Creative Director.

Armando Sepúlveda

Lead VFX Artist at Bioware

Freelances in general fields: Modeling, Lighting, Particles simulations, Lookdev, Realtime, OpenGL projects & Videogame assets.

Freelances in general fields: Modeling, Lighting, Particles simulations, Lookdev, Realtime, OpenGL projects & Videogame assets.

David Bermúdez

Architect and 3D Artist at 4DArchViz

I am an Architect and a 3D Artist focused on interactive and real-time visualizations with 3D Engines and Virtual Reality. From very early on in my career, I have been interested in developing new... [+]

I am an Architect and a 3D Artist focused on interactive and real-time visualizations with 3D Engines and Virtual Reality. From very early on in my career, I have been interested in developing new ways and tools that are able to bring designs and ideas into reality using the latest technology available on the market in order to get faster and immersive results. I am also very interested on parametric modelling and design, and I work very efficiently with spaces, after my architectural degree which I focused on visuals and programming.

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what do our students think?

entrevista in-da-house


Who better to recommend our courses and masters than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and live experiences like theirs.

what do our students think?

entrevista in-da-house


Who better to recommend our courses and masters than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and live experiences like theirs.

what do our students think?

entrevista in-da-house


Who better to recommend our courses and masters than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and live experiences like theirs.

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Take advantage of our 8-month acceleration program ewhich offers advice and training necessary for the development of all types of entrepreneurial projects. Work alone or assemble your own equipment, take advantage of our know-how and all our facilities. Finish your training with a successful project and a professional demo-reel.

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