Videogame Art and VFX with Houdini · Universal Arts School / 3D / Cine / Videojuegos
On-site, Live & Online
Videogame Art and VFX with Houdini
Learn VFX for large scale productions.

Learn everything related to VFX with Houdini and Videogame Art in this 2-year [PE] Dual Master. Get double the knowledge by doing 2 specializations at the same time.

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Mode: On-site, Live & Online
Starting Date: October 2023
For all audiences
Language: English
Available in Spanish



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Modules you are interested in
Module 01. Module 1 (3 months / 2499$)
Module 02. Module 2 (3 months / 2499$)
Module 03. Module 3 (3 months / 2499$)
Module 04. Module 1 (3 months / 2499$)
Module 05. Module 2 (3 months / 2499$)
Module 06. Module 3 (3 months / 2499$)
The Studio Production (Pre-production)
(3 months / 2499$)
The Studio Production (Production)
(3 months / 2499$)
The Studio Production (Prelaunch)
(3 months / 2499$)
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Authorized Training Center


Videogame Art

Learn and master the concepts, the techniques and tools to be a successful Environment and Prop Artist. The role of the Environment/Prop Artist is to create worlds. They need to tell a story that will immerse the players in a narrative. They do this through designing and creating all types of assets; like castles, all kinds of vehicles, weapons, etc. An Environment/Prop Artist collaborates with other disciplines like level designers, and other artists, and between them they build and refine the 3D content that will define the game aesthetic and make sure the gameplay flows smoothly.

VFX with Houdini

Of all the different software used to create Visual Effects, there is no doubt that Side FX Houdini ranks first. Because of its procedural creation model, its speed and because of the amount of integrated options it provides (particles, clothes, hair, explosions, masses, destructions, etc. Houdini is synonymous with employment, thousands of job offers are published daily because the demand for VFX artists who master Houdini is very large, especially in Top Studios such as Pixar, Disney, ILM, Lucas Films, Weta, etc ...


Module 01. Module 1
1 months / 2499$

INTRODUCTION TO MODELING
-Concept analysis
-Maya Interface
-Navigation
-Surface types overview (NURBS, polygons, and subD)
-"Box" modeling
-Bump, displacement, and normal maps
-Understanding Physical Based Rendering (PBR)
-Modeling Toolkit
-Quality Check preparation for UVs
-UV creation
-Retopology
-Materials, textures, and the hypershade editor

INTRODUCTION TO SUBSTANCE PAINTER
-Interface and Bakes
-Layers, Smart Materials, Anchor points, IDs material.
-How to work with UDIMS and instances.
-How to export textures
-How to work with masks
-Particle brushes
-Iray offline renderer

MODELING FOR PRODUCTION
-High / low poly modeling
-Packing UVs to maximize texel density
-Texture Baking
-Topology and good practices
-Refine the model
-How to present your model
-Showing your work to your supervisors and artistic directors
-Final Quality Check ,Cleaning

PyCh



Module 02. Module 2
1 months / 2499$

PROPS, WEAPONS AND VEHICLES FOR VIDEOGAMES
-Modeling and textured prop hero.
-Advanced modeling and texturing techniques
-Lighting and presentation.
-Rigging
-Introduction to Animation Fundamentals

ZBRUSH INTRO FOR CONCEPTING
-Zbrush interface
-Navigation, brushes and common tools.
-Polygroups, Insert Mesh, Booleans, Polypaint.
-Brushes for Hard Surface, Creasing, Clip, Slice, Trim, Zremesh
-Curve Brush Basics
-Fibermesh Basics, morph targets
-Custom Alphas / VDM
-ZModeler Basics
-Dynamic Subd, Creasing, QGrid

ZBRUSH FOR PRODUCTION
-Refine the model
-Deformer Rotate, Scale, Offset, Stretch, and Skew
-UV Master, Decimation Master
-Live Boolean Basics
-Group and Panel Loops, moving and splitting
-Custom Hard Surface Alphas
-Reconstruct Subdiv
-Surface Noise, Noise Maker, Document Tiling
-Polygroup It
-ZBrush Native Render (and IBL)
-Stylized Rendering Basics



Module 03. Module 3
3 months / 2499$

ADVANCED SUBSTANCE AND INTRODUCTION TO UNREAL ENGINE
-Lighting, texturing and materials for video games
-Generation of photorealistic tileable textures with Quixel Mixer.
-Static Mesh Editor, Material Editor and lights in Unreal.
-Post process and Unreal cameras

CREATION OF FINAL PROJECT
-How to gather reference and organize it for project.
-Blocking and initial modeling.
-Modeling and textured final of 1 prop.
-Introduction to Unreal Engine 5
-How to use Nanite and Lumen

FINAL PROJECT AND REEL
-Final modeling of the environment.
-Modeling and textured environment
-Light it up and present it in Marmoset or Unreal.
-Development of camera movements and take out sequences of images and final renders.
-Edit the final reel.



Module 04. Module 1
3 months / 2499$

-Geometry in Houdini: points, primitives, verticies and detail
-Contexts (SOPs, DOPs, COPs, ROPs, CHOPs, LOPs, TOPs)
-UV Mapping, shading, modeling, lighting
-Attributes management
-Procedural modelling
-VEX vs VOPs
-Transfer, promotion, creation and management for attributes
-SOPs solver
-POPs basics
-POPs dynamics
-Rain system
-Magical effects



Module 05. Module 2
3 months / 2499$

-Model prep for destruction
-Material fracture: wood, glass, concrete
-Creation and constraints management
-Creation and proxies management
-RBD dynamics
-Volume concepts (VDB/volume)
-Volumes management
-Intro to Pyro and Sparse
-Fire, smoke and explosions
-Intro to FLIP
-Long a small scale simulations



Module 06. Module 3
3 months / 2499$

-Whitewater y meshing
-Shading and render for FLIP
-Intro to Vellum
-Hair simulations
-Cloth simulations
-CFX production techniques (problem solving)
-Intro to crowds
-Agents management, animation clips and layers
-Crowds simulation
-Triggers y ragdolls





Software
HOUDINI - MAYA - ZBRUSH - SUBSTANCE PAINTER - MARMOSET TOOLBAG - XNORMAL - PHOTOSHOP - MAYA ó 3DSMAX.


Requirements
This course is for everyone but there is an admissions interview.




 
UA SCHOOL
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Reel
 
HyFlex
Hybrid Flexible Classes
 
VFX WITH HOUDINI
Demo
Reel
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what do our students think?

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Who better to recommend our courses than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and gain experiences like theirs.

 
what do our students think?

In-house interviews


Who better to recommend our courses than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and gain experiences like theirs.

 
what do our students think?

In-house interviews


Who better to recommend our courses than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and gain experiences like theirs.

 
what do our students think?

In-house interviews


Who better to recommend our courses than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and gain experiences like theirs.

 
what do our students think?

In-house interviews


Who better to recommend our courses than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and gain experiences like theirs.

 
what do our students think?

In-house interviews


Who better to recommend our courses than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and gain experiences like theirs.

 
what do our students think?

In-house interviews


Who better to recommend our courses than the students and teachers at the center? Hundreds of students and professionals from all fields have passed through our classrooms and these are some of their comments and experiences. Sign up for our courses and gain experiences like theirs.

Our graduates work in the most important companies in the field.

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We are a dynamic and multicultural team of professionals, willing to offer a specialized, high quality service to students and graduates. Our mission is to offer our students the key to their success in a competitive, demanding and innovative industry.


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